Tuesday, November 19, 2013

Here is some of the pictures of our students working on Alice! We will be uploading more, so check the blog frequently.

Students are enthusiastically sending their Alice projects! We have added many new projects done by students in the "Projects by students" page. So check it out and leave us your comments!


Thanks for the Wonderful program!!!!

This year we got an opportunity to undergo ALICE training organized by Oracle Academy. We found this is an excellent program to be implemented in our school, along with  MS-Office Applications.

In right earnest, we introduced ALICE as part of our computer science curriculum in classes 6,7,8 and also familiarized the students of higher classes for this program through special training. 

We found that our teachers and students are excited with this wonderful program.

Thanks to Oracle Academy and CBSE, we will continue to work on ALICE projects further. 

Sunday, October 20, 2013

Students are welcome to submit any curriculum based project in Alice.


Students can also post their queries and feedback anytime in the blog. 

Sherlock Holmes and the cruel Mathematicians

                                  Subject : Mathematics 

Done by students of Class: VII
Teacher: Babitha E. Z.
Team members: Ashwin Ujre, Shreyas Raviprasad, Sambhrami Patil
Overview of the project:
Many students who  struggle with the basic concept of maths benefit from learning through new technology and interesting games.
The main aim of this project is to enrich the user in some of the basic mathematical concepts like decimal, integers, algebraic expression, decimals, fractions etc through a game. The main characters in these projects are the famous detectives Sherlock Holmes and Watson.
Educational games and quizzes will help the students to learn more and research better and understand the concept in a better way.
Why Incorporate ALICE?
ALICE is an easy to use software program, Students enjoy animating and exploring new Objects and working with subparts, variables, arrays. Working on Maths problems can be monotonous after sometime. Interactive projects can be created for creating students interest in the subject. New concepts and different ways of executing an idea can be determined. Students enjoy working on ALICE and creating new projects.

Learning objectives:
Sno
Subject Learning objectives

Alice 3.1 Learning objectives

Skills Developed
1.
Understand the areas of difficulties faced by the students in the respective lessons
Understand how to create an initial scene with appropriate objects and settings.

Observation Skills
2.
Basic Concepts of decimal and fraction numbers

Understanding the use of procedural abstraction.
Creativity, Observational Skills
3.
Understanding the concept of algebraic expression
Understand how to use the various sub parts in achieving a particular action

Problem Solving, Logical Thinking, Time Management.
4.
Concept of prime numbers.
Understand the use of loop, variables and arrays.

Self-confidence, Concentration, Time Management, Creativity.
5.
Understanding parallel lines and introduction to angles.
Understand how to accept and process user input through “functions”.

Self-motivation, Organization, execution, Problem Solving.



Project Schedule:
Project task
Start and End dates
Number of periods (40 min)
Activity
Project planning
23.07.13 to 29.07.13
2
Group formation and topic selection
Task scheduling
30.07.13 to 05.08.13
2
Assignment of roles, drafting the project overview, discussion of deliverables, creating a scenario
Fact collection and pre-project survey
06.08.13 to 12.08.13
2
Conduct a survey among the students of the class about their existing knowledge on the topic. Collect relevant facts on the topic from sources such as textbook, the Internet and other books (library).
Create the animation
13.08.13 to 02.09.13
6
Divide the project among the group and create the animation.
Showcase the project
03.09.13 to 09.09.13
2
Alice project presentation and PowerPoint presentation to the class
Assessment and Reflection
10.09.13 to 16.09.13
2
Q & A session on the topic, documenting team members’ experience. Evaluation, reflection and analysis of the project by the team members.



The learning experience and difficulties faced by the students who worked on this project is mentioned below.
1.      Ashwin Ujre:
I really liked doing the project. I and my teammates, Shreyas and Sambhrami, worked on the project a lot. We chose Sherlock Holmes because the objective of investigation and Math is the same: find the answer. All of us enjoyed building the story and making an ALICE project from it. Once, there was a bug in our project and the file wouldn’t open. Luckily, we had a copy, but, it was a previous version. So, we worked on it again. In the ending, we finished the project and it was very nice.

2.      Sambhrami Patil:
First when we were told to do this project I didn’t have the confidence that we will work in a team. But then later on we all helped each other in doing the project. We first decided on which subject we will go about and what our theme will be. Shreyas started setting up the scene.  Then we started staying back for working on the project. I set some stalls where the math quiz will be.I found it difficult in setting the carts of the Ferris wheel but then somehow with help of Shreyas and Ashwin I did it.
The best part is we never chose any leader for our team we never even thought that we have to make a leader for our team because everyone in our team were co-operative. We divided the work equally among ourselves.While doing the recording because we used to record something it wasn’t coming properly, we deleted many recordings and again did it. Sometimes bug used to come which irritated me a lot.
Shreyas helped me in preparing the questions for survey and Ashwin helped in editing the presentation of our project.Later on when it was done I was very happy because it came out well and we all had got equal chance to work on the project.

3.      Shreyas Raviprasad

My experience in this ALICE project was really fun and I enjoyed it.  Friend Ashwin and Sambhrami have helped me a lot and we had a lot of fun in this project, although we had to stress that there was little time left. I was really happy when we had almost finished the game but, I was just as sad to find out that our game was not opening and there was a bug. Well, the good thing was that we had a backup project but it was an old version. We took a long time to get the coding finished but it was done. I thoroughly enjoyed this project and I am looking forward for another project like this one.


RESOURCES & CREDITS
Music Courtesy : Hans Zimmer-Discombobulate

Maths text book: Bharathy Bhavan




Saturday, October 19, 2013

Stacking game

Type of project: Simple game using keyboard controls
Class: VII
Teacher: Nalini Ujre
Project by: Oishika Ganguly
Overview of the project:

Students were asked to create a simple game in Alice which uses keyboard controls. They have to use the various skills that they have learnt in Alice such as positioning objects precisely, using various procedures/functions, keyboard controls, camera movement etc. to create the game. Students took up the project enthusiastically and one such project is showcased here.

This is the classic game played by young children where rings are stacked on top of each other with the largest ring on the bottom and the smallest on top. The user stacks these rings by pressing the keys on the keyboard (R for red ring, W for white ring etc.)

Alice 3.1 Learning objectives
1.   Understand how to create an initial scene with appropriate objects and settings.
2.   Understanding the use of procedural abstraction.
3.   Understand the use camera markers.
4.   Understand how to manipulate objects through keyboard input.

Project Schedule:

Project task
Start and End dates
Number of periods (40 min)
Activity
Project planning
13.08.13 to 20.08.13
1
Topic selection
Project execution
21.08.13 to 03.09.13
4
Create the game
Showcase the project
03.09.13 to 09.09.13
2
Alice project presentation and PowerPoint presentation to the class.
Documenting experience. Evaluation, reflection and analysis of the project

Evaluation Rubric for Student Presentations:

Assessment criteria
1.      Creating an initial scene
2.      Programming in Alice
3.      Keyboard and mouse control, procedural abstraction
4.      Creativity
5.      Powerpoint presentation on the project
Total
Max Marks
10
20
10
5
5
50

 Student’s experience

My name is Oishika Ganguly. My aim was to create a game using Alice 3.1for pre-schoolers. The overall experience of creating this game was a new and interesting one. An issue that I had was that I was unable to create a global variable for my torus aka rings. My teachers and I are currently working on creating a successful variable.

This was a very enjoyable experience and I look forward to creating more Alice projects.










Friday, October 18, 2013


Diamond Detectives

Topic: Tracking the Kohinoor diamond
Project Start and End date: 22nd Jul 2013 to 16th Sept 2013
Type of project: Social Science
Class: VII
Teacher: Nalini Ujre
Team members: Tejas suresh, Adithya R Pai, Lakshminarayan, Raghunandan D. R., Abhinav Mohanty
Project Overview :
Our Topic is Kohinoor Diamond of India                           
Our animation shows how the diamond  passed from one king to another. And how a historian writes a written account by collecting information from various people.
We have chosen this topic because Kohinoor Diamond  is an important  jewel of India.
In this Project we have shown how the diamond was found , how it went from one king to another  and finally how did it go to England.
We obtained a lot of information on the Kohinoor while doing our research and animation.
This project is targeted student of  Classes 6-8
WHY  ALICE?
ALICE provides all the props we required to make our project.
 All the procedures ,facilities and  and the settings were  availible.
It is a 3D animation software which we required for our project.
It is easy to animate the program.



Our team’s experience working on Alice3.1

Adithya:  I had an amazing experience working with ALICE. At first I had totally got confused on what I had to do but all went well. ThIs helped me to spend my free time in a nice way. I also learned making quizzes, variables, etc. It also gave me more information about my topic Kohinoor Diamond. I thank this school for thinking I am capable of doing these things. I specially thank my teachers for giving me this opportunity.

Tejas: It was really fun! We did a project in history based on the Kohinoor diamond; we just managed to complete it in time! And in the end, it was a grand success!! I enjoyed this project very much and this project taught about how to work as a team and also taught us how to work nder pressure.

Abhinav: My experience through this ALICE CBSE Project has been exhilarating. Our group from class 7 D (Tejas Suresh, Adithya R Pai, P.Lakshmi Narayan and Raghunandan D.R) chose the topic Kohinoor diamond. This taught us a lot about teamwork and being a team. Each of us made a different scene and in the end we merged all together. My job was to create a scene telling the audience about the history of the Kohinoor diamond from the mid 16th century to present. My characters were a young historian and an old historian. I recorded my voice in two different ways, playing the voice of these two characters. I learnt many new things, while working with ALICE.I tried out new procedure, got everything in place and ended up creating a huge 2.4 MB file (with sound recording). We ended up editing it. I faced many problems such as errors, bugs, etc. Through the last 2 months of utter enjoyment I had lots of fun creating my project and look forward to doing it again 1 year later in the 8th standard.

Lakshminarayan: This is my experience in the ALICE project. Our topic was about ‘the Kohinoor diamond of India’. I felt it very interesting to make a project based on the diamond. My part in the animation was about the knowledge which the Historian 3 knew. While doing the research on my part, I learnt many new things based on the diamond. It took me nearly 4 days to find the information and start my project. In the start I faced problems in doing the animation because I was not thorough with my information.  After some time I got a hang of it. I started working faster. My friends were also doing well. It took me nearly 3 weeks to complete my project. Thanks to my subject teachers who let us do our project. I also stayed back in school for some days to complete my project. We also had to prepare our Power Point Presentation .I took the in charge to do it .So I asked my friends how to go about it. Quickly I started my PPT and started working on it. In about 7 days I completed my PPT. I showed it to my friends and they liked it. Once it was completely done I showed it to our teacher. He liked it very much. This was my wonderful experience in doing this project.

Raghunandan: Our project was about the Kohinoor Diamond. It was how the Kohinoor Diamond went from one king to another. I was doing the part of the Historian 4 who tells about how the Diamond went from Babur to Ala-ud-din Khilji. I was so exited in the starting because I did not know much about Alice and did not have the information about my topic. So my friend Tejas Suresh helped me in doing this project and at last I finished my project and I learnt so much about the Kohinoor Diamond and I enjoyed a lot doing Alice.


Monday, September 30, 2013

Save Marine Life
 Subject : Science 
Done by students of Class: VII
Teacher: Savitha Suverna
Team members: Yash Bansal, Thilak S, Aryan K
Overview of the project:
  Topic marine life was taken to spread awareness how the work we do affect the marine creatures.
  To show how sea creatures help us by various ways and we do bad things that affect their life.
  If we keep harassing them they might soon come up against us humans which might destroy us

Learning objectives:
Sno
Subject Learning objectives

Alice 3.1 Learning objectives

Skills Developed
1.
Understand the areas of difficulties faced by the students in the respective lessons
Understand how to create an initial scene with appropriate objects and settings.

Observation Skills
2.
Importance of marine Life

Understanding the use of procedural abstraction.
Creativity, Observational Skills
3.
How are the human polluting the sea?
Understand how to use the various sub parts in achieving a particular action

Problem Solving, Logical Thinking, Time Management.
4.
Advantages of Marine Life
Understand the use of loop, variables and arrays.

Self-confidence, Concentration, Time Management, Creativity.



Project Schedule:
Project task
Start and End dates
Number of periods (40 min)
Activity
Project planning
23.07.13 to 29.07.13
2
Group formation and topic selection
Task scheduling
30.07.13 to 05.08.13
2
Assignment of roles, drafting the project overview, discussion of deliverables, creating a scenario
Fact collection and pre-project survey
06.08.13 to 12.08.13
2
Conduct a survey among the students of the class about their existing knowledge on the topic. Collect relevant facts on the topic from sources such as textbook, the Internet and other books (library).
Create the animation
13.08.13 to 02.09.13
6
Divide the project among the group and create the animation.
Showcase the project
03.09.13 to 09.09.13
2
Alice project presentation and PowerPoint presentation to the class
Assessment and Reflection
10.09.13 to 16.09.13
2
Q & A session on the topic, documenting team members’ experience. Evaluation, reflection and analysis of the project by the team members.

Learning experience and difficulties faced by students who worked on this project is mentioned below
My name is Yash. In the project my aim was to create a video, quiz, game all in one  about how  Human life is destroying marine life. The software I had to use was ALICE 3.1.61
My experience while doing the project has been very informative and interesting .When we got the option to make either a quiz or a game or a game related to studies I bursted with an idea to actually fuse all of them. It was very bugging as well  due to the reason that as soon as my file exceeded 1GB


I used to get bug reports while opening  the project and my project goes

It was fun doing the project overall even though in the end I had to actually remove the quiz and the game due to the bug report about which I mentioned before.